Good thing you all bought DSes: "Lunar Knights"
- Lupin the Third
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Good thing you all bought DSes: "Lunar Knights"
http://www.gaming-age.com/news/2006/5/3-22
Coming Nov. 2006. Dunno if that's to the US or Japan, but there you have it.
Coming Nov. 2006. Dunno if that's to the US or Japan, but there you have it.
Last edited by Lupin the Third on Fri May 05, 2006 2:31 am, edited 1 time in total.
Now that you've all got a DS for Lunar, buy "Phoenix Wright: Ace Attorney," please!
(I want to see the sequels translated!)
(I want to see the sequels translated!)
- GhaleonOne
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- Roas Atrades
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If this is indeed true, I think this is a big mistake. If Lunar is really going to make a come back, it has to be on a console, not handheld. My belief in this has not changed.
Also, so what if it's Konami? Konimi just did Suikoden V. They've restored my faith in them.
Also, so what if it's Konami? Konimi just did Suikoden V. They've restored my faith in them.
Free your mind and let your dreams fly, -me
- ilovemyguitar
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Is Konami more akin to Game Arts, which creates the Lunar series, or Working Designs, which used to publish Lunar games?
(And a sidenote, even if this turns out NOT to be a game in the Lunar game, it might actually be a good idea for the series to keep up the speculation until we know for sure... it puts out a message that yes, we are still interested in the series, even though DS blew.)
(And a sidenote, even if this turns out NOT to be a game in the Lunar game, it might actually be a good idea for the series to keep up the speculation until we know for sure... it puts out a message that yes, we are still interested in the series, even though DS blew.)
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Roas Atrades wrote:If this is indeed true, I think this is a big mistake. If Lunar is really going to make a come back, it has to be on a console, not handheld. My belief in this has not changed.
Also, so what if it's Konami? Konimi just did Suikoden V. They've restored my faith in them.
Hmmmmmmm… This might be really interesting. But at the same time, this subject is also very scary. Let me help create a vivid portrait of my thoughts in words. You find a new Lunar game. It is very much like the Y’s that Konami released. Game play rocks, music is good, and you see them still foreground Japanese animated characters displayed on the interface: Great! But you hit a CGI and guess what! It’s NOT IN JAPANESE ANIMATION! Konami has only “1” (UNO, ICHI) game that has Japanese animation worth looking at: Suikoden 3. And guess what! As great as it was, throughout the entire game, if I’m not mistaken, it was only a 4 minute CGI! Placing the lunar game in a 3D environment is okay as long as the 3D environment is part of the game play and only the game play. However, IMO, if you pervert the game’s CGI into a 3D environment, it is just not going to be the same. As expressed by GameArts, Lunar was designed in a very unusual theme that depicted a happy environment. It’s like a Japanese version of a Walt Disney cartoon! God, let me just cut to the chase… Here’s what I mean in a really strong content: The only people that I have seen been able to create a facial expression of remorse or sadness in a women based 3D character is Square Enix. Now your question should be, “what do I mean by facial expression?” Well, take the part when Lucia was about to travel back to the Blue Star, right before Hiro started bashing his shoulder into the invisible wall (shield). Look closely at her eyes. Look at the tears develop after the shape of the eyes change. Let’s use another example. Look at the final CGI in Lunar 2 where Lucia awakens a 2nd time in the crystal and begins to focus. Look VERY closely at here eyes (pupils) as she takes notice of the pendent in front of her. Look at how her head tilts and how her smile smoothly moves into the image. I have yet to see 1 3D model bang this into perfection. Final Fantasy 8 and 10 have come close but are in no way the same. Final Fantasy 7: Advent Children was good but no real remorseful facial expressions were seen in the game to compare to. If Lunar goes completely 3D, there is a strong possibility that you can say good bye to those trade mark facial expressions. At the same time, the color’s used in Lunar create a very vivid image of which can be greatly appreciated. In 3D, Lunar is going to go from vivid, to seriously serious. It’s going to become another Final Fantasy game. (I love FF series, but I love Lunar because it’s different and I like its difference).
BTW, I am aware that some 3D was used in developing the Lunar series. However, if you pay close attention, the use of the 3D rending brought the foreground imaging (the characters) into a very strong focus. This allowed the facial expressions on the characters to be even more dramatic. This is very different from making the character itself 3D. To be quite frank, I would feel much better if Lunar was developed by either Bandai or Square Enix. They have both proven very competent in developing Japanese Animation based games, and have the 3D rending mussels to backup what would be needed in the backgrounds of any Lunar game.
NEways, that’s my 2 cents.
- Alunissage
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First of all, I didn't write the quotes, I only responded to it. Secondly, I never bashed Y's, regardless of who it was developed by. I honestly believe that Konami did a good job on in the game. As for Konami bashing, there’s a big difference between bashing and writing a comparison and contrast SA to support you opinion. Yeh, I don’t have citations in the topic, but given that you, as like all of us, are really knowledgeable in this area, I didn’t think you would need it since most of it would be common knowledge to you all.
Now, in regards to the topic of the thread; yes, maybe it bends a bit off topic. But that’s really a matter of opinion, and what I want to know is why bring it up now, when I already responded to a topic that was already within this category of yours.
Listen, I’m not trying to make enemies. I’m merely voicing my opinion, which is really what this forum, as in any forum, is all about. Also, to answer your question about the apostrophe: professional apostrophes don’t start until they are backed up with strong opinions from a majority of the audience. And you can’t have an audience until you have a common ground in regards to there opinion. And where can you discuss opinions? Oh, right here!![Razz :P](./images/smilies/icon_razz.gif)
Now, in regards to the topic of the thread; yes, maybe it bends a bit off topic. But that’s really a matter of opinion, and what I want to know is why bring it up now, when I already responded to a topic that was already within this category of yours.
Listen, I’m not trying to make enemies. I’m merely voicing my opinion, which is really what this forum, as in any forum, is all about. Also, to answer your question about the apostrophe: professional apostrophes don’t start until they are backed up with strong opinions from a majority of the audience. And you can’t have an audience until you have a common ground in regards to there opinion. And where can you discuss opinions? Oh, right here!
![Razz :P](./images/smilies/icon_razz.gif)
Xenthorious wrote:
Now, in regards to the topic of the thread; yes, maybe it bends a bit off topic. But that’s really a matter of opinion, and what I want to know is why bring it up now, when I already responded to a topic that was already within this category of yours.
Her point was that it's off topic because this isn't a new Lunar game. You're a few weeks too late on this topic.
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Werefrog wrote:Xenthorious wrote:
Now, in regards to the topic of the thread; yes, maybe it bends a bit off topic. But that’s really a matter of opinion, and what I want to know is why bring it up now, when I already responded to a topic that was already within this category of yours.
Her point was that it's off topic because this isn't a new Lunar game. You're a few weeks too late on this topic.
Ahh! Thank you for clerifying that. Sorry Alunissage.
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