Sonic The Hedgehog 4.

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WD RPG WD
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Sonic The Hedgehog 4.

Postby WD RPG WD » Sat Feb 27, 2010 3:41 am

http://www.sonicthehedgehog4.com/us/

Anyone else as cautiously optimistic as I am? SEGA seems to be a little better recently with Sonic.

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Re: Sonic The Hedgehog 4.

Postby Vyse of Arcadia » Sat Feb 27, 2010 4:10 am

WD RPG WD wrote:http://www.sonicthehedgehog4.com/us/

Anyone else as cautiously optimistic as I am? SEGA seems to be a little better recently with Sonic.

I am actually quite optimistic! Why? It was recently leaked that DIMPS is developing Sonic 4. The DIMPS Sonic games (Sonic Advance series, Sonic Rush series) are better than anything Sonic Team has put out in the last 10 years, with the happy exception of the surprisingly excellent Billy Hatcher.
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Re: Sonic The Hedgehog 4.

Postby Werefrog » Sat Feb 27, 2010 4:15 am

I've been hurt too many times before by Sonic. I can never trust blue-furred hedgehogs ever again.

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Re: Sonic The Hedgehog 4.

Postby Silver Phoenix » Sat Feb 27, 2010 5:03 am

Well this is purely no frills Sonic, with the essence of the first Sonic the Hedgehog save for a couple tricks. I still think it's a poor choice to discard series staples like Tails and Knuckles, but as long as the gameplay and level design is top notch than many people will be happy. I'm not a fan of the episodic release, and would prefer a disc copy with everything. This is a way for them to save mony on production, and who knows what might end up appearing in later episodes.

It's still in the Alpha stages so they haven't ironed out all the kinks, but I'm hoping for a little more creativity in design than just upgrading the textures/bitmaps to give it an HD look.

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Re: Sonic The Hedgehog 4.

Postby Ardent Fox » Sat Feb 27, 2010 1:40 pm

They need to do alot more than give me a crappy run animation and some old corkscrew footage. I've been burned by the little blue guy so often these days that not even a return to his old medium could make me happy I don't think. The magic is gone out of Sonic Team if you ask me. There's nothing now, that they could do to please me or the rest of the fans short of retconing everything back to the way it used to be back in the early 90s and bringing SatAM back. Now THAT would be cool.

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Re: Sonic The Hedgehog 4.

Postby WD RPG WD » Sat Feb 27, 2010 2:38 pm

Well DIMPS is a pretty good company to do Sonic. Sonic Rush was pretty good. Also, the level design is being done by the level designer of Sonic 3 & Knuckles which is the main reason for my optimism.

http://www.youtube.com/watch?v=K7ZMZ3-pXhc

Here is some actual game footage. The person playing it has no clue how to play a sonic game but it still looks pretty good.

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Re: Sonic The Hedgehog 4.

Postby lost_f0n_drive » Sun Feb 28, 2010 2:55 am

I'm also optimistic because it looks good so far and I will probably buy it eventually.

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Re: Sonic The Hedgehog 4.

Postby Old_School » Sun Feb 28, 2010 4:51 am

I'm very much looking forward to it. I liked the side-scrollers and the Sonic Adventure games, so this one seem pretty appealing. There was a picture up on segabits that showed a boss fight against Robotnic with him swinging a checkered ball like the first fight in the original game. Since Sega made them take it down, it was most likely real.

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Re: Sonic The Hedgehog 4.

Postby Jasonb12 » Mon Mar 01, 2010 3:17 pm

Personally, I hope this steers Sonic in the right direction. To me, this is Sega/Sonic Team's last chance to get it right, honestly. As of this moment, the fanbase is griping and complaining about not having Classic Sonic in the game, as well as the Homing Attack and some old ideas being reused.

In any case, can't wait to play it!
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Re: Sonic The Hedgehog 4.

Postby Nobiyuki77 » Tue Mar 02, 2010 3:16 am

Cautiously optimistic.
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Re: Sonic The Hedgehog 4.

Postby Werefrog » Tue Sep 06, 2011 2:53 am

I know I'm about a year late for this, but I have to say I was pleasantly surprised by Sonic 4. There are some frustrating level designs, but this is something that early Sonic games have as well. Inherent in Sonic is a difficult problem, balancing speed with platforming. Sonic 4 does this best since the early games.

Oh, and for the negatives, sometimes it did feel too much like a Sonic 2 rehash, and the bosses are way too easy and inferior copies of Sonic 2 bosses.


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