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Re: What Are You Currently Playing?

Posted: Tue May 15, 2018 1:25 am
by Maus
I finished Chrono Trigger.

I think it's heavily overrated, to be honest.

I liked it, but found myself wishing the next part would be the last way too often.

And I didn't find the story to be all that engaging, to be honest. Nor the combat. But the presentation (graphics and especially music) was so great, I kept pushing thru.

Re: What Are You Currently Playing?

Posted: Tue May 15, 2018 4:34 am
by Shinto-Cetra
Finished my replay of Panzer Dragoon Saga. Great game with a bizarre ending, but not worth the ridiculous prices it goes for on ebay though. I'm glad I bought it ~5 years ago when they weren't as ridiculous. As for Saturn games that I lost my saves on a faulty AR cart years ago, only Shining: The Holy Ark remains the be replayed.

The Alliance Alive on 3DS is pretty good so far, after the extremely easy (SSH-level) beginning, the difficulty heats up when you get the volcano realm (pun intended.)

Still replaying Lunar TSS & Final Fantasy VI.

Maus wrote:I finished Chrono Trigger.

I think it's heavily overrated, to be honest.

I liked it, but found myself wishing the next part would be the last way too often.

And I didn't find the story to be all that engaging, to be honest. Nor the combat. But the presentation (graphics and especially music) was so great, I kept pushing thru.


I do love CT, but I think Akira Toriyama is a mediocre artist whose reputation thrives solely on DBZ nostalgia, and it was the start of Square using QTEs, which I despise. Other than that I loved it (story/characters/music/combat especially), but to each their own.

Re: What Are You Currently Playing?

Posted: Wed May 16, 2018 7:35 pm
by Sonic#
I played through half of Growlanser 2. I may return, but in the interim I've been distracted by playing Skyrim for the Switch. (I am committed to seeing my Orc Hammerwielder Miranda through.)

I've also been playing Into the Breach. From the developers of FTL, it indeed feels like a turn-based tile strategy game if done by the developers of FTL. The basic, compelling gameplay concept has tons of replayability because of all the different crews and techniques I can use. There's also just a hint of XCOM - each playthrough I can keep one character, but death is permanent, so when I accidentally killed a character who had gone through two playthroughs I was crushed.