Regarding the picture… the first thing I noticed was that the rope seems rather angular in its loops. I can kind of see the ones in her right hand as being side-views of loops (as opposed to the loops being roughly parallel to the plane of the picture) but the other set doesn't work so well in that viewpoint. I think either the lighting on them needs to be adjusted to give more dimensionality, or the angles need to be softened into curves to show a consistent texture and drape with the rest of the rope. I'd advise the latter.
Her eyes don't seem to be quite consistent in the direction they're facing. She's actually slightly cross-eyed; her left eye is looking at the viewer but her right eye is looking in the direction she's facing. Also, due to the shading on her nose, I get the feeling it is also facing the viewer, unlike the rest of her face.
Her torso also seems to be twisted slightly from the rest of her body, turned to face the viewer more. I know you said you used a reference photo of yourself, so this surprises me a little. But draw an imaginary line from the center of her left kneecap up to her shoulder and see -- her left breast is actually to the right of that line. Her left shoulder also looks a bit low to me, for the same reason; its lighting may also be subtly off.
In that vein, the lighting on her right breast (the red part) seems too far to the side, toward the viewer. The lighting on the metal (which looks incredible, by the way) on that side seems correct, but the highlight on the red doesn't match it. The shadowing on the left breastplace, for lack of a better word, also seems off; it suggests a much sharper angle than that on her right. I think this also points up the oddly twisted torso. By contrast, her abdomen above the gold "belt" seems more shadowed by her left arm than it should be.
It's been decades, literally, since I've seen a portrayal of Wonder Woman, at least in any context in which I was paying attention. But my recollection from the TV show, at least, is that her bracelets were much shorter. In a practical sense, wouldn't it be totally restrictive and uncomfortable to have the top edge be right where a muscle bunches up, as seems to be the case with her right arm?
Oh, one more thing. Her left fist seems very tightly clenched around the rope, while her right hand seems a little more relaxed. I'd expect her left hand to be more relaxed, ready to toss the rope or feed it to her other hand, or whatever. In particular, I'd think her left thumb would be straighter. As it is, it looks like she's about to slug something and has simply forgotten that that hand has a rope in it.
Almost forgot. Her legs look lighter than her upper body, as if she's wearing slightly paler pantyhose or something. I think it's mainly the lower half of the thighs that look this way; perhaps the highlighting is too white instead of flesh-toned. Also, doesn't her rope glow a little or something? I forget.
Regarding the issues Jenner brings up… it probably won't surprise anyone that I am in agreement with her, although I wouldn't have brought it up at this point -- I do think you do an effective job of conveying her as a strong woman even if she's been stuck in that sexpot swimsuit by sadistic character designers. (At least as you've drawn it the top is clearly a rigid structure holding itself up somehow, rather than being molded to her antigravity breasts.) I do have to reply to this:
Alayna wrote:I don't find it degrading, and if someone finds this kind of art offensive, then a video game forum is the last place they should be.
I'm not up for a discussion right now on what constitutes "degrading" but I do have to say that just because it doesn't bother you doesn't mean that it's OK or that your actions do not contribute to upholding a paradigm that does bother other people. Some homosexuals don't mind the word "gay" being used as a casual description of something annoying, but their acceptance doesn't make things easier for those who do find the usage offensive.
What I really wanted to mention, though, was that a liking of videogames has little to do with a dislike of objectification. The thread Jenner linked talked about this in the context of people liking superhero comics yet not liking how all the females were drawn to be provocative and sexy regardless of context while the males weren't. One doesn't have to like all aspects of something to be a fan of the whole; I'm not overly fond of the pop refs in EB but I still like the game. Also, I have the impression that Jenner started the series with TSS, as did I, and there's very little skin in that game; the bromides weren't until later. So I really think you're way offbase with that comment.