RPGamer SSH Impressions
- whitedragon_nall
- Black Dragon Wizard
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RPGamer SSH Impressions
http://www.rpgamer.com/games/lunar/luna ... ssimp.html
Nothing really new here, but he seems to be enjoying it.
Nothing really new here, but he seems to be enjoying it.
- Shiva Indis
- White Dragon Knight
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Re: RPGamer SSH Impressions
Seems like a pretty good place to mention that preorders are at 21k as of last week. Cheers!
「まあいいけど。」
- Silver Phoenix
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Re: RPGamer SSH Impressions
Let's get that number doubled and tripled.
- whitedragon_nall
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Re: RPGamer SSH Impressions
I know absolutely nothing when it comes to sales figures...is that good for a PSP remake?
Re: RPGamer SSH Impressions
Kind of.
In this case it's notable because that's nearly twice as much as it sold in Japan on it's first week.
In this case it's notable because that's nearly twice as much as it sold in Japan on it's first week.
- Silver Phoenix
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Re: RPGamer SSH Impressions
Take into account that the game has only recently been announced by XSEED, and the trailer isn't even up for it yet. Once the trailer appears on Amazon it may help to push those numbers. Unfortunately social networking only has limited appeal as most people won't know where to look unless they are actually searching for information.
I also believe XSEED post-poned the street date to produce more copies of the limited edition. Call it a hunch.
I also believe XSEED post-poned the street date to produce more copies of the limited edition. Call it a hunch.
- Shiva Indis
- White Dragon Knight
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Re: RPGamer SSH Impressions
Here I go again... last week's preorder numbers are up! To recap the game's history on this list:
01/09 - 29 - Lunar: Silver Star Harmony - PSP - 3 - 2,537 - 15,336
01/16 - 29 - Lunar: Silver Star Harmony - PSP - 6 - 2,959 - 18,085
01/23 - 25 - Lunar: Silver Star Harmony - PSP - 6 - 3,759 - 21,844
01/30 - 22 - Lunar: Silver Star Harmony - PSP - 5 - 3,723 - 25,567
March ever onward, SSH!
01/09 - 29 - Lunar: Silver Star Harmony - PSP - 3 - 2,537 - 15,336
01/16 - 29 - Lunar: Silver Star Harmony - PSP - 6 - 2,959 - 18,085
01/23 - 25 - Lunar: Silver Star Harmony - PSP - 6 - 3,759 - 21,844
01/30 - 22 - Lunar: Silver Star Harmony - PSP - 5 - 3,723 - 25,567
March ever onward, SSH!
「まあいいけど。」
- Silver Phoenix
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Re: RPGamer SSH Impressions
Shiva, are you using VGChartz? I commented to XSEED about the pre-order figures and they said not to believe them as accurate even though they'd like them to be high.
- Old_School
- Red Dragon Priest
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Re: RPGamer SSH Impressions
I'm just hoping that a significant number of people who didn't pre-order will buy the game when it's released.
Last edited by Old_School on Thu Feb 04, 2010 1:42 am, edited 1 time in total.
- Silver Phoenix
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Re: RPGamer SSH Impressions
We're all hoping that. Hopefully they get a really good trailer up, and Jess from XSEED put it together herself. It seems like this game may be a slow burner with the largest sales from the initial pre-orders and then casual purchases.
With pretty much minimal advertising it's hard to get the game on most people's radar outside of word of mouth. Only fans seem to be aware of the game, and even then some don't even know.
With pretty much minimal advertising it's hard to get the game on most people's radar outside of word of mouth. Only fans seem to be aware of the game, and even then some don't even know.
- Old_School
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Re: RPGamer SSH Impressions
And even some of the fans say they're not getting it because it's not exactly like SSSC. I sometimes post at gamespot under the name of "bubble_man," so I've seen how negatively some of the people over there view it.Silver Phoenix wrote: With pretty much minimal advertising it's hard to get the game on most people's radar outside of word of mouth. Only fans seem to be aware of the game, and even then some don't even know.
- Silver Phoenix
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Re: RPGamer SSH Impressions
It's like that a lot of places, and frankly if people want to act like a whiny child over a different publisher then good riddance. They'll buy the game anyway even if they say they won't. People need to get over the fact that Working Designs doesn't exist, and Victor Ireland doesn't control the series.
- Shiva Indis
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Re: RPGamer SSH Impressions
Yes, they're from VGCharts, since this sort of thing doesn't seem to come from anywhere else. And I didn't figure I needed to mention that their numbers weren't spot-on. It's VGChartz.Silver Phoenix wrote:Shiva, are you using VGChartz? I commented to XSEED about the pre-order figures and they said not to believe them as accurate even though they'd like them to be high.
On another note... I don't read magazines like I used to, but I did notice that Xseed runs print ads in Play Magazine. I'm going to try to keep my eye on that.
「まあいいけど。」
- Silver Phoenix
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Re: RPGamer SSH Impressions
I don't even know if they'll have money for banner advertising, or print ads at this point. To even put ads in now with the game so close to release it seems a little too late. Yeah, it will get some notice but you want to build anticipation. This undoubtedly has to do with a lack of a street date.
- GhaleonOne
- Ghost From The Past
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Re: RPGamer SSH Impressions
I don't think UbiSoft ever put print ads out until close to the release of Legend or Dragon Song. I don't remember far enough back with WDs print runs. There's plenty of time to do print ads though. It's not like it'll hurt the game to have print ads out while the game is already released. If they started showing up magazines this month, I'd say that perfectly good timing.
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- Silver Phoenix
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Re: RPGamer SSH Impressions
Working Designs released ads a few months in advance, but it may also seem that way because the games were usually delayed. I remember releases appearing after the street date announced on the ads.
- liquidpolicenaut
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Re: RPGamer SSH Impressions
Yeah, I remember all of the WD ads for their games. I'd see the ad for Lunar:EB and it first said like April, then another add said , vaguely, summer..*sigh* ah yes, WD and their delays..remembered forever via their adsSilver Phoenix wrote:Working Designs released ads a few months in advance, but it may also seem that way because the games were usually delayed. I remember releases appearing after the street date announced on the ads.
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- Alunissage
- Goddess
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Re: RPGamer SSH Impressions
Remember the text at the end of the EBC demo? It was something like
Coming November 2000 [or some earlier month]
...
(Oh thanks, now you've jinxed it)
Coming November 2000 [or some earlier month]
...
(Oh thanks, now you've jinxed it)
- Silver Phoenix
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Re: RPGamer SSH Impressions
Hahaha. I never actually played the EBC demo because it came with a game I had no interest in. Was it Alundra 2? Their street date should have just said "Coming....whenever."
The funny thing is, EBC came out a lot sooner than SSSC had. I think it took EBC 9 months (WD gave birth) and SSSC took over a year thanks to Vic holding a grudge and screwing over Saturn fans.
The funny thing is, EBC came out a lot sooner than SSSC had. I think it took EBC 9 months (WD gave birth) and SSSC took over a year thanks to Vic holding a grudge and screwing over Saturn fans.
Re: RPGamer SSH Impressions
Alundra 2 was published by WD, so I don't think that was it. Maybe Vanguard Bandits, but I'm not sure.Silver Phoenix wrote:Hahaha. I never actually played the EBC demo because it came with a game I had no interest in. Was it Alundra 2? Their street date should have just said "Coming....whenever."
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