Lunar's music style and music in general through the years.
Posted: Sat Jun 27, 2015 7:48 pm
Do the fans like Lunar's music style, mainly the openings, endings, and some in-game music that sounds like it?
Obvious question, I'm assuming yes since it's one of the game's strongest points.
To me, Lunar sounds like romantic pop music from the 80s and 90s, especially the Japanese music.
Does anyone listen to music like this outside of Lunar, or maybe outside of videogames and anime in general?
A lot of videogames from later times focused more on rock or metal, and while a lot of these are excellent, they don't fit Lunar at all. However, I almost can't find anything that sounds like the music from Lunar anymore. Most modern romantic music is too slow, not as lively as the romantic pop of the 80s and 90s (not sure what the term would be.), but lively music from today's japanese games or anime sounds too happy or too metal / rock. Here is a comparison:
https://www.youtube.com/watch?v=mUXe8vqdvx4
https://www.youtube.com/watch?v=UKCocr7xZF4
I associate Lunar more with the first song. And I think that if we ever want a real Lunar 3, 4, 5 and 6, 6-2 and 6-3, whoever makes it needs to keep that vibe faithfully. It needs to be the same music style of Lunar 1 and 2, and built upon it without the constraints of the 80s and 90s but with the advantages of today's technology and music knowledge. Even if that type of music only ended up in Lunar because it was a trend back then and is not the trend today, Lunar should keep that no matter what.
Another thing is that Lunar focused on ballads, but ballads have more to do with lyrics more than style, but it should have a focus on ballads too.
It's difficult to put more examples, I know little about music technically, and terms for things or even much of its history, and that's what this thread is for = D
Let's think Dragon Quest, Final Fantasy and MegaMan for a minute.
Compare the music of Dragon Quest, and how it evolved faithfully to the original up to DQ8 and DQ spin off games.
Compare how Final Fantasy from 1 to 6, or 7 (in some songs) remained faithful and built upon what the first game had.
MegaMan from 1 to 10, it changed in style completely at 8, but went back full force with 9 and 10, bringing back all the elements that made the music MegaMan-like.
Shovel Knight is, shamefully for me, the best example I can put about something that's a modern game, uses elements from old music, and builds upon it to make it sound as if videogame music had never went out of style.
Also let's not discuss the unlikelyness of future Lunar games, we've already discussed that enough with the troubles of Studio Alex, GameArts and Working Designs, we all know we're likely never getting new games, but I want t
Obvious question, I'm assuming yes since it's one of the game's strongest points.
To me, Lunar sounds like romantic pop music from the 80s and 90s, especially the Japanese music.
Does anyone listen to music like this outside of Lunar, or maybe outside of videogames and anime in general?
A lot of videogames from later times focused more on rock or metal, and while a lot of these are excellent, they don't fit Lunar at all. However, I almost can't find anything that sounds like the music from Lunar anymore. Most modern romantic music is too slow, not as lively as the romantic pop of the 80s and 90s (not sure what the term would be.), but lively music from today's japanese games or anime sounds too happy or too metal / rock. Here is a comparison:
https://www.youtube.com/watch?v=mUXe8vqdvx4
https://www.youtube.com/watch?v=UKCocr7xZF4
I associate Lunar more with the first song. And I think that if we ever want a real Lunar 3, 4, 5 and 6, 6-2 and 6-3, whoever makes it needs to keep that vibe faithfully. It needs to be the same music style of Lunar 1 and 2, and built upon it without the constraints of the 80s and 90s but with the advantages of today's technology and music knowledge. Even if that type of music only ended up in Lunar because it was a trend back then and is not the trend today, Lunar should keep that no matter what.
Another thing is that Lunar focused on ballads, but ballads have more to do with lyrics more than style, but it should have a focus on ballads too.
It's difficult to put more examples, I know little about music technically, and terms for things or even much of its history, and that's what this thread is for = D
Let's think Dragon Quest, Final Fantasy and MegaMan for a minute.
Compare the music of Dragon Quest, and how it evolved faithfully to the original up to DQ8 and DQ spin off games.
Compare how Final Fantasy from 1 to 6, or 7 (in some songs) remained faithful and built upon what the first game had.
MegaMan from 1 to 10, it changed in style completely at 8, but went back full force with 9 and 10, bringing back all the elements that made the music MegaMan-like.
Shovel Knight is, shamefully for me, the best example I can put about something that's a modern game, uses elements from old music, and builds upon it to make it sound as if videogame music had never went out of style.
Also let's not discuss the unlikelyness of future Lunar games, we've already discussed that enough with the troubles of Studio Alex, GameArts and Working Designs, we all know we're likely never getting new games, but I want t