Website's up.

This board is set up for topics about the fan-based Lunar MMORPG.
Development has been suspended... sorry

Moderator: WD RPG WD

User avatar
WD RPG WD
White Dragon Knight
Posts: 871
jedwabna poszewka na poduszkę 70x80
Joined: Wed Apr 02, 2003 3:25 am

Website's up.

Post by WD RPG WD »

http://lunarlegacy.4t.com/

Don't laugh. It's the best I could do. I made the site a while ago.

Just a few early shots. Saido looks a lot better now. Dont go by that picture.

Also some more progress. Bosses/Monsters can use spells on you now. Sounds like a given but it wasn't there before and adds a lot to the game.

User avatar
phyco126
Dragonmaster
Posts: 8136
Joined: Fri Dec 27, 2002 3:06 am
Location: Colorado Springs, Colorado, USA

Post by phyco126 »

MMMmmm, screenshots = sexy, and if they look so much better now, I can't wait to see the end finish :D
Image

- "Sometimes life smiles when it kicks you down. The trick is to smile back."

User avatar
Aaron
Blue Dragon Ninja
Posts: 537
Joined: Sun Jun 05, 2005 6:44 pm
Location: California

Post by Aaron »

/sigh

I liked the days when this was dead. That way I wasn't excited to play it. I have a bad feeling that when it is released I wont get to play it. So I'm just going to give up on it now. But it sure does look sweet...

User avatar
Kizyr
Keeper of Knowledge (probationary)
Posts: 8315
Joined: Wed Dec 25, 2002 7:36 am
Location: Marius Zone
Contact:

Post by Kizyr »

Ok, one of these days I am going to get around to checking the SSS novel for more city/town/island names...

How possible is it to add in something after it goes "live"? I'd imagine it'd be rather easy to work in, say, a new island into the game--you just have a new ferry route that goes from Saith or Meribia to the place.

By the way, this is still set 300 years prior to SSS, right? I think it'd get way too complicated continuity-wise if we set it too close to SSS, just so that there could be a few recognizable characters in there. Leaving it 300 years prior gives way more leeway with what can be inserted in (or removed from) the game. KF
~Kizyr (they|them)
Image

User avatar
ilovemyguitar
Legendary Hero
Posts: 1309
Joined: Sun May 01, 2005 12:00 am

Post by ilovemyguitar »

It definately has the classic Lunar look to it. I'm loving it. I'm really, really loving it.

What's the word on battles? Is the battle system going to be classic Lunar-style, or something else? Or is it still too early to tell?
Image

User avatar
YoshiMars
Blue Dragon Ninja
Posts: 531
Joined: Wed May 24, 2006 1:24 am
Location: The Magic Guild's Library

Post by YoshiMars »

Ooh! That looks great! Keep up the good work. =)
<a href="http://photobucket.com" target="_blank"><img src="http://img.photobucket.com/albums/v295/ ... banner.jpg" border="0" alt="Photobucket - Video and Image Hosting"></a>

User avatar
Haru
Pao Hunter
Posts: 45
Joined: Sat Oct 22, 2005 12:33 pm
Location: Magic Guild of Vane
Contact:

Post by Haru »

I like everything, except navigation menu & starting picture design.

User avatar
WD RPG WD
White Dragon Knight
Posts: 871
Joined: Wed Apr 02, 2003 3:25 am

Post by WD RPG WD »

Not much I can do about those things Haru. I didnt make the engine.

Kizyr, you might be right on avoiding Lunar SSSC but it's going to be hard to create new chr's and make quests involving them. Won't the dragons be around though? And I am really anctious for those towns/islands :lol:

All battles will be in real time. Monsters charge you and you press ctrl to attack them. Advanced monsters can use spells on you. You can use single monster spells, area spells, arrows, and melee weapons. I will post pictures of the fighting soon enough. Right now I'm mapping the white dragons cave and It's annoying as heck. so many maps to build.

To prevent lag I have to have towns split up into smaller maps. Before Saith was 10 maps. Now the maps are bigger so Saith is only on 4 maps. It's a little annoying at first but what did you expect.

User avatar
MinisterGhaelon
Meribian Merchant
Posts: 15
Joined: Sat Jul 08, 2006 12:02 am
Location: California

Post by MinisterGhaelon »

o_O wow the game looks awesome and it looks like the actual lunar series hope this will work out!
Image

User avatar
phyco126
Dragonmaster
Posts: 8136
Joined: Fri Dec 27, 2002 3:06 am
Location: Colorado Springs, Colorado, USA

Post by phyco126 »

Here's a question that I don't think was asked before... music, will there be music, and from what game?
Image

- "Sometimes life smiles when it kicks you down. The trick is to smile back."

User avatar
LuNaRtIc
Bromide Hunter
Posts: 1588
Joined: Mon Feb 23, 2004 4:21 pm
Location: Taben's Peak

Post by LuNaRtIc »

It's amazing WD RPG WD!!! Congratulations! I appreciate all your hard work, I can't wait to see how everything turns out. :D
Image
「美しい白い竜 愛しい白い竜…」
My avatar art was done by luleiya! <3

User avatar
WD RPG WD
White Dragon Knight
Posts: 871
Joined: Wed Apr 02, 2003 3:25 am

Post by WD RPG WD »

Thanks for the compliments. Phycho, the music is all midi's and they will all be from SSSC or TSS. Some of the new towns and dungeons might have some of my composed music. Who knows.

User avatar
Kizyr
Keeper of Knowledge (probationary)
Posts: 8315
Joined: Wed Dec 25, 2002 7:36 am
Location: Marius Zone
Contact:

Post by Kizyr »

WD RPG WD wrote:Kizyr, you might be right on avoiding Lunar SSSC but it's going to be hard to create new chr's and make quests involving them. Won't the dragons be around though? And I am really anctious for those towns/islands :lol:


Ok, first, I think I can help with coming up with quest ideas, as can a lot of people here. It's all with creating a certain background plot going on that'll provide for enough things to do (e.g., another Vile Tribe leader breaking out, like Memphis, causing occasional--but not devastating--mayhem here and there). And yes, all four dragons should still be around (although the Blue Dragon could be rather young).

I think there're just way too many concerns about continuity that'll come up if it's not a 'safe distance' away from the other games.

All battles will be in real time. Monsters charge you and you press ctrl to attack them. Advanced monsters can use spells on you. You can use single monster spells, area spells, arrows, and melee weapons.


Per the suggestions I had before on which areas of magic to have, do you think another set of suggestions (and incorporating other folks' thoughts) on what fields, and what sort of spells to include in each field, would help at all? Perhaps spell names, too, borrowing from the series? KF
Last edited by Kizyr on Wed Oct 11, 2006 3:31 am, edited 1 time in total.
~Kizyr (they|them)
Image

User avatar
phyco126
Dragonmaster
Posts: 8136
Joined: Fri Dec 27, 2002 3:06 am
Location: Colorado Springs, Colorado, USA

Post by phyco126 »

WD RPG WD wrote:Thanks for the compliments. Phycho, the music is all midi's and they will all be from SSSC or TSS. Some of the new towns and dungeons might have some of my composed music. Who knows.


Sweet :D Though too bad the game won't be from SSSC era, as the perfect quest for something from that era would be a dangerous quest to get Nall fish from Lann ;)
Image

- "Sometimes life smiles when it kicks you down. The trick is to smile back."

Agawa
Black Dragon Wizard
Posts: 268
Joined: Thu Oct 06, 2005 12:56 am

Post by Agawa »

phyco126 wrote:Sweet :D Though too bad the game won't be from SSSC era, as the perfect quest for something from that era would be a dangerous quest to get Nall fish from Lann ;)

Heh, there's already the possibility of getting fish for a different dragon...even so they'll do something for you, creating a double quest.

User avatar
LuNaRtIc
Bromide Hunter
Posts: 1588
Joined: Mon Feb 23, 2004 4:21 pm
Location: Taben's Peak

Post by LuNaRtIc »

phyco126 wrote:Sweet :D Though too bad the game won't be from SSSC era, as the perfect quest for something from that era would be a dangerous quest to get Nall fish from Lann ;)


Now that's something I'd enjoy! I'd do that perilous quest in a heartbeat! xD lol
Image
「美しい白い竜 愛しい白い竜…」
My avatar art was done by luleiya! <3

User avatar
Aaron
Blue Dragon Ninja
Posts: 537
Joined: Sun Jun 05, 2005 6:44 pm
Location: California

Post by Aaron »

Your maps arn't all that great...I'd like to help you here is a sample of my work...

Image

User avatar
YoungDyne
Black Dragon Wizard
Posts: 259
Joined: Sun Nov 23, 2003 7:14 pm
Contact:

Post by YoungDyne »

Wunderbar! Seeing the screen has gotten me very excited.

And aaron, I somehow doubt you insulting the guy who made the maps and then telling him to let you help is going to turn out very well ^^;;;;

User avatar
Haru
Pao Hunter
Posts: 45
Joined: Sat Oct 22, 2005 12:33 pm
Location: Magic Guild of Vane
Contact:

Post by Haru »

By the way, do you need self made images for loading screens between the locations like in ragnarok?
Aaron
This standart sprites from rpgmaker xp totally not connected to lunar series in map design. And imho, they looks weird -_-

User avatar
WD RPG WD
White Dragon Knight
Posts: 871
Joined: Wed Apr 02, 2003 3:25 am

Post by WD RPG WD »

Funny Aaron, all but the first pic are pretty much the exact way they look in Lunar so I'm not the one your insulting. :)

Still a pretty harsh thing to say. You must think I'm doing this game just to try and impress people with my mapping skill.

There is no loading in the game Haru. :D

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests