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Dragon Aura 2.0

Posted: Mon Sep 24, 2012 3:38 pm
by captaindax
Hey Everyone!

Wow, what wild ride life is. I'm back! And I'm working on reviving my Dragon Aura save game editor! It's been a long time so I'm starting from scratch, keeping clean commented code, and making it a lot more friendly.

So far the first thing I tackled and managed to work out is using a bigger better emulator. Namely ePSXe. I've just finished writing and making sure the code works for compressing/uncompressing the save states so they can be edited. I'm going to be going through, making notes, re-creating the old features and trying to speed things up a bit.

What I could use are any suggestions, ideas, etc. What kind of features would you like to see?

Thanks!