Postby Alunissage » Sun May 17, 2015 8:01 pm
The max magic level is 30. I think the only type I'm likely to get to that level in a normal game is Health, though. Hiro's Wind spells are pretty much unnecessary after the first dungeon or two, I found. Lemina's Ice and Fire are both useful but probably the Ice more than the Fire at this point in the game. Jean's Dance can be useful (especially Dopple Dance) but not as high a priority to level up as Lemina's magic. Ronfar's Chance spells can sometimes get you out of a tight spot but also not a high priority. Leo's Earth spells are about as useful as Hiro's Wind spells, i.e., not very.
So, Health, Ice, Fire, Dance, Chance, Wind, Earth is the order I'd prioritize. For all types you get the fourth spell at level 16, btw, so if you just want to see what they are that's the level to get them to. Oh, and Ronfar's Light Litany is totally helpful against bosses, including Borgan.