Nintendo Power August 2005 issue

For discussion of Lunar: Dragon Song (Lunar: Genesis), the only Lunar game on the DS
User avatar
Katze
Red Dragon Priest
Posts: 122
Joined: Sat Jun 11, 2005 6:03 am

Nintendo Power August 2005 issue

Postby Katze » Wed Jun 22, 2005 4:43 am

I just received my August NP issue today (yes, August..) and inside there was a very nice Lunar article. I don't want to type up the whole thing, so I'll just tell you the things that weren't already revealed to us (at least, I what I don't think was already revealed...)

-Beastmen are the dominant race and occupy a grand city at the center of the world. Humans live a simple existance in the countryside.

-The viletribe is in the game. Rumor has it that they captured the goddess.

-Jian supposedly takes it upon himself to to travel to the Frontier and rescue the goddess, since there is no Dragonmaster around.

-Noriyuki Iwadare will not be doing the music for this game. (darn) However, almost all of the other original team members will be working on Lunar: DS.

-There will be cutscenes!

-Mitsuru Takahashi, the person who was interviewed in the article, said that the next Lunar game will most likely be about the Four Heroes.
(omg yes! please!)

-The "themes" of Lunar: DS are, according to Mitsuru Takahashi, "What is the most important to humans?" and "What is the most important to Jian?"

-The "defense" command does not exist in the game. And they replaced the "escape" command with voice recognition. (so basically, it sounds like if we plan to run from a battle, we will be forced to use the voice command.)

-You don't have to specify which monster to fight in this game. The game automatically checks equipped weapons, player character status and monster status, and it determines ground battle or ariel battle.

There are also new screenshots in the article, but I can't show you those because I don't have a scanner.

User avatar
segaboy7
Red Dragon Priest
Posts: 170
Joined: Fri Jun 10, 2005 12:43 am
Location: Calgary, Alberta, Canada
Contact:

Postby segaboy7 » Wed Jun 22, 2005 5:10 am

wow this is sounding Goood!

User avatar
WD RPG WD
White Dragon Knight
Posts: 817
Joined: Wed Apr 02, 2003 3:25 am
Contact:

Postby WD RPG WD » Wed Jun 22, 2005 5:27 am

If Iwadare isnt doing the music, does it say who is?

User avatar
Alunissage
Goddess
Posts: 7048
Joined: Thu Dec 26, 2002 10:31 am
Contact:

Postby Alunissage » Wed Jun 22, 2005 5:40 am

Ah, good, it's out. We've been expecting the article for a while, just didn't know when it'd be out.

User avatar
Katze
Red Dragon Priest
Posts: 122
Joined: Sat Jun 11, 2005 6:03 am

Postby Katze » Wed Jun 22, 2005 5:46 am

WD RPG WD wrote:If Iwadare isnt doing the music, does it say who is?


Unfortunately, no. It just says that they "are using a different sound company this time."

User avatar
Dark_Fairy
White Dragon Knight
Posts: 985
Joined: Wed Feb 04, 2004 7:12 pm
Contact:

Postby Dark_Fairy » Wed Jun 22, 2005 4:56 pm

I'm reading the info right now myself. (Didn't see this post down here... :?) I posted some links I found to some scans of the article.

User avatar
MiaOne
Dragonmaster
Posts: 2952
Joined: Wed Dec 25, 2002 6:41 am
Location: Vane
Contact:

Postby MiaOne » Thu Jun 23, 2005 4:27 am

That fact that Iwadare isn't doing the music is very disappointing. But, I'll live. I suppose.... :P

No defend command? Oh, that was the best. I loved to see each of the characters cower in different ways.
Lunar: Dragon Song sucked

Nicole Reannin Elgan-Moore
We will always remember...

User avatar
Scorpioeyez
Red Dragon Priest
Posts: 135
Joined: Tue Jun 21, 2005 11:40 am
Location: Tacoma, WA
Contact:

Re: Nintendo Power August 2005 issue

Postby Scorpioeyez » Fri Jun 24, 2005 12:41 am

Katze wrote:-There will be cutscenes!


*snoopy happy dances!!!!*

Katze wrote:-Mitsuru Takahashi, the person who was interviewed in the article, said that the next Lunar game will most likely be about the Four Heroes.
(omg yes! please!)


There's going to be another?!? Be still my beating heart!!!

Katze wrote:-The "defense" command does not exist in the game. And they replaced the "escape" command with voice recognition. (so basically, it sounds like if we plan to run from a battle, we will be forced to use the voice command.)


Ok now I'm confused........ I don't own a DS and have glossed over anything I ever read about it because I never cared (though now that there's a Lunar game I care very very much).... so the DS has voice recognition capabilities or just the game or what?? Someone please explain this to me.

User avatar
DevNall
Blue Dragon Ninja
Posts: 608
Joined: Wed Dec 31, 2003 7:33 am
Location: Unknown

Re: Nintendo Power August 2005 issue

Postby DevNall » Fri Jun 24, 2005 1:10 am

Scorpioeyez wrote:so the DS has voice recognition capabilities or just the game or what?? Someone please explain this to me.

The DS has a microphone; voice recognition is implemented by the game.

User avatar
Scorpioeyez
Red Dragon Priest
Posts: 135
Joined: Tue Jun 21, 2005 11:40 am
Location: Tacoma, WA
Contact:

Postby Scorpioeyez » Sat Jun 25, 2005 3:55 am

*sighs* bloody hell.

User avatar
Khan
Nanza Bandit
Posts: 27
Joined: Sat Jul 02, 2005 7:41 pm
Location: My house

Postby Khan » Fri Aug 26, 2005 1:21 am

I'm willing to bet something of little value that there will be some card avaliable that will help in the process of running away. The closer it gets to the overseas release, the better and better this game looks.

Cinematics=pwnage.

I have to control myself alot not to talk like a 1337 n00b.


Return to “Lunar: Dragon Song”

Who is online

Users browsing this forum: No registered users and 5 guests